vibe-coding-cn/repo/Skill_Seekers-development/configs/godot.json

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{
"name": "godot",
"description": "Godot Engine game development. Use for Godot projects, GDScript/C# coding, scene setup, node systems, 2D/3D development, physics, animation, UI, shaders, or any Godot-specific questions.",
"base_url": "https://docs.godotengine.org/en/stable/",
"start_urls": [
"https://docs.godotengine.org/en/stable/getting_started/introduction/index.html",
"https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/index.html",
"https://docs.godotengine.org/en/stable/tutorials/2d/index.html",
"https://docs.godotengine.org/en/stable/tutorials/3d/index.html",
"https://docs.godotengine.org/en/stable/tutorials/physics/index.html",
"https://docs.godotengine.org/en/stable/tutorials/animation/index.html",
"https://docs.godotengine.org/en/stable/classes/index.html"
],
"selectors": {
"main_content": "div[role='main']",
"title": "title",
"code_blocks": "pre"
},
"url_patterns": {
"include": [
"/getting_started/",
"/tutorials/",
"/classes/"
],
"exclude": [
"/genindex.html",
"/search.html",
"/_static/",
"/_sources/"
]
},
"categories": {
"getting_started": ["introduction", "getting_started", "first", "your_first"],
"scripting": ["scripting", "gdscript", "c#", "csharp"],
"2d": ["/2d/", "sprite", "canvas", "tilemap"],
"3d": ["/3d/", "spatial", "mesh", "3d_"],
"physics": ["physics", "collision", "rigidbody", "characterbody"],
"animation": ["animation", "tween", "animationplayer"],
"ui": ["ui", "control", "gui", "theme"],
"shaders": ["shader", "material", "visual_shader"],
"audio": ["audio", "sound"],
"networking": ["networking", "multiplayer", "rpc"],
"export": ["export", "platform", "deploy"]
},
"rate_limit": 0.5,
"max_pages": 500
}